AI Insights · Timothy · April 2024
Top 5 Low Poly Games Performance in Colombia - Q1 2024
An overview of the top 5 low poly games in Colombia for Q1 2024, highlighting their weekly downloads, revenue, and active user trends.
In the first quarter of 2024, the top 5 low poly games in Colombia showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared on a unified platform.
Roblox
Roblox experienced fluctuating weekly revenue, peaking at approximately $31.6K in mid-February. Weekly downloads showed a general decline, starting at around 138K in early January and dipping to about 68K by late February. However, a rebound was observed towards the end of March with downloads reaching over 91K. Active users remained relatively stable, hovering around 3.3M throughout the quarter.
Level Devil - NOT A Troll Game
Level Devil - NOT A Troll Game saw a significant increase in weekly downloads, starting from just 1.8K in mid-February and skyrocketing to over 187K by mid-March. The game's revenue also saw a progressive increase, reaching $58 in the week of March 11. Active users followed a similar upward trajectory, peaking at 346.8K in the last week of March.
Idle Office Tycoon-Money game
Idle Office Tycoon-Money game had a modest performance in weekly revenue, peaking at $725 in mid-February. Weekly downloads saw a significant drop from around 16.7K in mid-February to negligible numbers in March. Active users mirrored this trend, declining from a high of 23.7K in mid-February to just over 4K by the end of March.
The Walking Zombie 2: Shooter
The Walking Zombie 2: Shooter had relatively stable weekly revenue, with minor fluctuations around $40. Downloads saw a decrease from about 14.5K in early January to around 5.4K by the end of March. Active users also showed a decline, dropping from over 61K in early January to around 31.7K by late March.
I, The One - Fighting Games
I, The One - Fighting Games had consistent growth in weekly downloads, starting at around 2.8K in early January and peaking at over 23K in early March. The revenue remained minimal, with a peak of $16 in late January. Active users saw a significant increase, reaching over 39K in early March before stabilizing around 22.8K by the end of the quarter.
These insights are derived from data provided by Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.